Innovative technical artistry powered by curiosity

Featured Projects

Ascension JWII

Client real-time cinematic

30-second real-time cinematic featuring a custom MetaHuman, tailored wardrobe, and day-night lighting designed via Blueprints.


The PillMan Show

Cinema 4D short

Stylized character-driven short built entirely in Cinema 4D, focused on storytelling, character & world building, simulation and audio.


Planet Portfolio

Pipeline demonstration

30-second real-time cinematic featuring a custom MetaHuman, Giant butterfly carrying a boombox, face + body mocap, and a custom PCG Blueprint forest biome planet.


Capabilities

Real-time cinematics

  • Short Unreal Engine Sequences in the 15-60 second range
  • Shot layout, camera staging, and pacing in Sequencer
  • Lighting and post-processing tuned for mood and readability

Technical art and pipelines

  • Moving assets cleanly between DCC tools and Unreal
  • Blueprint setups for systems like day-night lighting and PCG worlds
  • Scene organization, optimization, and debugging for small teams

Design and worldbuilding

  • Stylized environments, props, and wardrobe tied to story
  • Material and color decisions that keep shots visually coherent
  • Clear breakdowns and documentation of how the scene was built

An array of resources

My ever-growing wealth of workflows, scenes and assets provide clientele with a network of creative technical approaches to consider

Powerful Visual Scripting

  • Building multi-application pipelines around Unreal Engine
  • Integrating emerging technical-art tools into a usable workflow
  • Turning experiments into repeatable setups for seamless collaboration

BRXYZ Demos

  • A rabbit hole of real-time and 3D experiments
  • Work-in-progress breakdowns and behind-the-scenes walkthroughs
  • Design notes and technical takeaways from finished pieces

Explore the Project Galaxy

Overview

A high-level map of my real-time and 3D work, with links to core case studies.

Demos

Jump to an array of technical exercises in Unreal Engine and Cinema 4D that explore specific tools, systems, or looks.

Stories

Narrative-driven shorts and character pieces, including projects like The PillMan Show.

Let’s work together

Open to roles and collaborations in 3D, real-time cinematics, and technical art.

© 2025 Ben R. Hartmann. All rights reserved.